/*************************************************************************************************** * Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: BSD-3-Clause * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * **************************************************************************************************/ #pragma once #include "cutlass/cutlass.h" #include "cutlass/complex.h" namespace cutlass { namespace transform { namespace thread { namespace UnaryTransform { struct Identity; ///< None (i.e., identity) struct Conjugate; ///< Complex conjugate } /// Element-wise unary operator that transforms one element of a fragment at a time template< typename FragmentIn, ///< Input Fragment typename FragmentOut,///< Output Fragment typename Transform> ///< Unary transform operator class UnaryOp { public: CUTLASS_DEVICE static FragmentOut execute(FragmentIn &in) { static_assert(FragmentIn::kElements == FragmentOut::kElements, "Number of elements must match."); static_assert(platform::is_same::value || platform::is_same::value, "Unary Operator not supported."); FragmentOut out; if (platform::is_same::value ) { CUTLASS_PRAGMA_UNROLL for (int i=0; i < FragmentIn::kElements; ++i){ out[i] = static_cast(in[i]); } } else if (platform::is_same::value ) { for (int i=0; i < FragmentIn::kElements; ++i){ out[i] = conj(static_cast(in[i])); } } return out; } }; template class UnaryOp { public: CUTLASS_DEVICE static FragmentIn execute(FragmentIn &in) { static_assert(platform::is_same::value || platform::is_same::value, "Unary Operator not supported."); if (platform::is_same::value ) { return in; } else if (platform::is_same::value ) { for(int i=0; i < FragmentIn::kElements; ++i){ in[i] = conj(in[i]); } } return in; } }; } } }