/*************************************************************************************************** * Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: BSD-3-Clause * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * **************************************************************************************************/ /*! \file \brief Templates implementing warp-level matrix multiply-accumulate operations. */ #pragma once #include "cutlass/cutlass.h" #include "cutlass/array.h" ///////////////////////////////////////////////////////////////////////////////////////////////// namespace cutlass { ///////////////////////////////////////////////////////////////////////////////////////////////// /// Array holding planar complex elements template struct ArrayPlanarComplex { /// Underlying real element using Element = Element_; /// Number of logical elements static constexpr size_t kElements = N; /// Underlying Fragment of real-valued elemenets using ArrayReal = cutlass::Array; public: /// Fragment of real-valued elements representing the real part ArrayReal real; /// Fragment of real-valued elements representing the imaginary part ArrayReal imag; public: /// Sets the array to zero efficiently CUTLASS_HOST_DEVICE void clear() { real.clear(); imag.clear(); } }; ///////////////////////////////////////////////////////////////////////////////////////////////// /// Helper to deduce template arguments template CUTLASS_HOST_DEVICE ArrayPlanarComplex make_ArrayPlanarComplex(Array const &real, Array const &imag) { return ArrayPlanarComplex{real, imag}; } ///////////////////////////////////////////////////////////////////////////////////////////////// } // namespace cutlass /////////////////////////////////////////////////////////////////////////////////////////////////