// Auto-generated file. Do not edit! // Template: src/x32-transposec/avx.c.in // Generator: tools/xngen // // Copyright 2022 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include "xnnpack/common.h" #include "xnnpack/math.h" #include "xnnpack/transpose.h" #include "xnnpack/unaligned.h" void xnn_x64_transposec_ukernel__4x4_multi_multi_avx( const uint64_t* input, uint64_t* output, size_t input_stride, size_t output_stride, size_t block_width, size_t block_height) XNN_OOB_READS { static const int64_t mask_table[7] = {-1, -1, -1, -1, 0, 0, 0}; assert(block_width == 1 || output_stride >= block_height * sizeof(double)); assert(block_height == 1 || input_stride >= block_width * sizeof(double)); const size_t tile_height = 4; const size_t tile_width = 4; const size_t tile_hbytes = tile_height * sizeof(double); const size_t tile_wbytes = tile_width * sizeof(double); const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride; const size_t input_offset = tile_height * input_stride; const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(double); const double* i0 = (const double*) input; const double* i1 = (const double*) ((uintptr_t) i0 + input_stride); const double* i2 = (const double*) ((uintptr_t) i1 + input_stride); const double* i3 = (const double*) ((uintptr_t) i2 + input_stride); double* o0 = (double*) output; do { double* o1 = (double*) (block_width < 2 ? o0 : (double*) ((uintptr_t) o0 + output_stride)); double* o2 = (double*) (block_width <= 2 ? o0 : (double*) ((uintptr_t) o1 + output_stride)); double* o3 = (double*) (block_width < 4 ? o0 : (double*) ((uintptr_t) o2 + output_stride)); const size_t rem = min(block_width - 1, 3); __m256i vmask = _mm256_loadu_si256((const __m256i*) ((uintptr_t) &mask_table[rem ^ 3])); size_t bh = block_height; for (; bh >= 4; bh -= 4) { const __m256d v2_0 = _mm256_maskload_pd(i0, vmask); i0 = (double*) ((uintptr_t) i0 + input_offset); const __m256d v2_1 = _mm256_maskload_pd(i1, vmask); i1 = (double*) ((uintptr_t) i1 + input_offset); const __m256d v2_2 = _mm256_maskload_pd(i2, vmask); i2 = (double*) ((uintptr_t) i2 + input_offset); const __m256d v2_3 = _mm256_maskload_pd(i3, vmask); i3 = (double*) ((uintptr_t) i3 + input_offset); const __m256d v1_0 = _mm256_unpacklo_pd(v2_0, v2_1); const __m256d v1_1 = _mm256_unpackhi_pd(v2_0, v2_1); const __m256d v1_2 = _mm256_unpacklo_pd(v2_2, v2_3); const __m256d v1_3 = _mm256_unpackhi_pd(v2_2, v2_3); const __m256d v0_0 = _mm256_insertf128_pd(v1_0, _mm256_castpd256_pd128(v1_2), 1); const __m256d v0_2 = _mm256_permute2f128_pd(v1_0, v1_2, 0x31); const __m256d v0_1 = _mm256_insertf128_pd(v1_1, _mm256_castpd256_pd128(v1_3), 1); const __m256d v0_3 = _mm256_permute2f128_pd(v1_1, v1_3, 0x31); _mm256_storeu_pd(o3, v0_3); o3 = (double*) ((uintptr_t) o3 + tile_hbytes); _mm256_storeu_pd(o2, v0_2); o2 = (double*) ((uintptr_t) o2 + tile_hbytes); _mm256_storeu_pd(o1, v0_1); o1 = (double*) ((uintptr_t) o1 + tile_hbytes); _mm256_storeu_pd(o0, v0_0); o0 = (double*) ((uintptr_t) o0 + tile_hbytes); } if (bh != 0) { const __m256d v2_0 = _mm256_maskload_pd(i0, vmask); if XNN_UNPREDICTABLE(bh < 2) { i1 = i0; } const __m256d v2_1 = _mm256_maskload_pd(i1, vmask); if XNN_UNPREDICTABLE(bh <= 2) { i2 = i0; } const __m256d v2_2 = _mm256_maskload_pd(i2, vmask); const __m256d v2_3 = _mm256_undefined_pd(); const __m256d v1_0 = _mm256_unpacklo_pd(v2_0, v2_1); const __m256d v1_1 = _mm256_unpackhi_pd(v2_0, v2_1); const __m256d v1_2 = _mm256_unpacklo_pd(v2_2, v2_3); const __m256d v1_3 = _mm256_unpackhi_pd(v2_2, v2_3); __m256d v0_0 = _mm256_insertf128_pd(v1_0, _mm256_castpd256_pd128(v1_2), 1); __m256d v0_2 = _mm256_permute2f128_pd(v1_0, v1_2, 0x31); __m256d v0_1 = _mm256_insertf128_pd(v1_1, _mm256_castpd256_pd128(v1_3), 1); __m256d v0_3 = _mm256_permute2f128_pd(v1_1, v1_3, 0x31); __m128d v0_0_lo = _mm256_castpd256_pd128(v0_0); __m128d v0_1_lo = _mm256_castpd256_pd128(v0_1); __m128d v0_2_lo = _mm256_castpd256_pd128(v0_2); __m128d v0_3_lo = _mm256_castpd256_pd128(v0_3); if (bh & 2) { _mm_storeu_pd(o3, v0_3_lo); v0_3_lo = _mm256_extractf128_pd(v0_3, 1); o3 += 2; _mm_storeu_pd(o2, v0_2_lo); v0_2_lo = _mm256_extractf128_pd(v0_2, 1); o2 += 2; _mm_storeu_pd(o1, v0_1_lo); v0_1_lo = _mm256_extractf128_pd(v0_1, 1); o1 += 2; _mm_storeu_pd(o0, v0_0_lo); v0_0_lo = _mm256_extractf128_pd(v0_0, 1); o0 += 2; } if (bh & 1) { _mm_storel_pd(o3, v0_3_lo); _mm_storel_pd(o2, v0_2_lo); _mm_storel_pd(o1, v0_1_lo); _mm_storel_pd(o0, v0_0_lo); } } i0 = (const double*) ((uintptr_t) i0 + input_reset); i1 = (const double*) ((uintptr_t) i0 + input_stride); i2 = (const double*) ((uintptr_t) i1 + input_stride); i3 = (const double*) ((uintptr_t) i2 + input_stride); o0 = (double*) ((uintptr_t) o0 + output_reset); block_width = doz(block_width, tile_width); } while (block_width != 0); }