// Copyright 2021 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include "xnnpack/common.h" #include "xnnpack/math.h" #include "xnnpack/transpose.h" void xnn_x32_transposec_ukernel__4x4_sse( const uint32_t* input, uint32_t* output, size_t input_stride, size_t output_stride, size_t block_width, size_t block_height) XNN_OOB_READS { assert(block_width == 1 || output_stride >= block_height * sizeof(uint32_t)); assert(block_height == 1 || input_stride >= block_width * sizeof(uint32_t)); const size_t tile_height = 4; const size_t tile_width = 4; const size_t tile_wbytes = tile_width * sizeof(float); const size_t input_vreset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride; const size_t output_vreset = tile_height * output_stride - round_down_po2(block_height, 2) * sizeof(uint32_t); const size_t input_offset = tile_height * input_stride; const float* i0 = (const float*) input; const float* i1 = (const float*) ((uintptr_t) i0 + input_stride); const float* i2 = (const float*) ((uintptr_t) i1 + input_stride); const float* i3 = (const float*) ((uintptr_t) i2 + input_stride); float* o0 = (float*) output; float* o1 = (float*) ((uintptr_t) o0 + output_stride); float* o2 = (float*) ((uintptr_t) o1 + output_stride); float* o3 = (float*) ((uintptr_t) o2 + output_stride); do { if XNN_UNPREDICTABLE(block_width < 2) { o1 = o0; } if XNN_UNPREDICTABLE(block_width <= 2) { o2 = o0; } if XNN_UNPREDICTABLE(block_width < 4) { o3 = o0; } size_t bh = block_height; for (; bh >= 4; bh -= 4) { __m128 v0 = _mm_loadu_ps(i0); i0 = (const float*) ((uintptr_t) i0 + input_offset); __m128 v1 = _mm_loadu_ps(i1); i1 = (const float*) ((uintptr_t) i1 + input_offset); __m128 v2 = _mm_loadu_ps(i2); i2 = (const float*) ((uintptr_t) i2 + input_offset); __m128 v3 = _mm_loadu_ps(i3); i3 = (const float*) ((uintptr_t) i3 + input_offset); _MM_TRANSPOSE4_PS(v0, v1, v2, v3); _mm_storeu_ps(o3, v3); o3 = (float*) ((uintptr_t) o3 + tile_wbytes); _mm_storeu_ps(o2, v2); o2 = (float*) ((uintptr_t) o2 + tile_wbytes); _mm_storeu_ps(o1, v1); o1 = (float*) ((uintptr_t) o1 + tile_wbytes); _mm_storeu_ps(o0, v0); o0 = (float*) ((uintptr_t) o0 + tile_wbytes); } if (bh != 0) { if XNN_UNPREDICTABLE(bh <= 2) { i2 = i0; } if XNN_UNPREDICTABLE(bh < 2) { i1 = i0; } __m128 v0 = _mm_loadu_ps(i0); __m128 v1 = _mm_loadu_ps(i1); __m128 v2 = _mm_loadu_ps(i2); __m128 v3 = _mm_setzero_ps(); _MM_TRANSPOSE4_PS(v0, v1, v2, v3); if (bh & 2) { _mm_storel_pi((__m64*) o3, v3); o3 += 2; _mm_storel_pi((__m64*) o2, v2); o2 += 2; _mm_storel_pi((__m64*) o1, v1); o1 += 2; _mm_storel_pi((__m64*) o0, v0); o0 += 2; v0 = _mm_movehl_ps(v0, v0); v1 = _mm_movehl_ps(v1, v1); v2 = _mm_movehl_ps(v2, v2); v3 = _mm_movehl_ps(v3, v3); } if (bh & 1) { _mm_store_ss(o3, v3); _mm_store_ss(o2, v2); _mm_store_ss(o1, v1); _mm_store_ss(o0, v0); } } i0 = (const float*) ((uintptr_t) i0 + input_vreset); i1 = (const float*) ((uintptr_t) i0 + input_stride); i2 = (const float*) ((uintptr_t) i1 + input_stride); i3 = (const float*) ((uintptr_t) i2 + input_stride); o0 = (float*) ((uintptr_t) o0 + output_vreset); o1 = (float*) ((uintptr_t) o1 + output_vreset); o2 = (float*) ((uintptr_t) o2 + output_vreset); o3 = (float*) ((uintptr_t) o3 + output_vreset); block_width = doz(block_width, tile_width); } while (block_width != 0); }