// Copyright 2021 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include "xnnpack/common.h" #include "xnnpack/math.h" #include "xnnpack/transpose.h" void xnn_x32_transposec_ukernel__4x4_aarch64_neon_tbl128( const uint32_t* input, uint32_t* output, size_t input_stride, size_t output_stride, size_t block_width, size_t block_height) XNN_OOB_READS { static const uint8_t pos0[16] = {0, 1, 2, 3, 16, 17, 18, 19, 32, 33, 34, 35, 48, 49, 50, 51}; static const uint8_t pos1[16] = {4, 5, 6, 7, 20, 21, 22, 23, 36, 37, 38, 39, 52, 53, 54, 55}; static const uint8_t pos2[16] = {8, 9, 10, 11, 24, 25, 26, 27, 40, 41, 42, 43, 56, 57, 58, 59}; static const uint8_t pos3[16] = {12, 13, 14, 15, 28, 29, 30, 31, 44, 45, 46, 47, 60, 61, 62, 63}; assert(block_width == 1 || output_stride >= block_height * sizeof(uint32_t)); assert(block_height == 1 || input_stride >= block_width * sizeof(uint32_t)); const size_t tile_height = 4; const size_t tile_width = 4; const size_t tile_wbytes = tile_width * sizeof(uint32_t); const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride; const size_t output_reset = tile_height * output_stride - round_down_po2(block_height, 2) * sizeof(uint32_t); const size_t tile_stride = tile_height * input_stride; const uint8_t* i0 = (const uint8_t*) input; const uint8_t* i1 = (const uint8_t*) ((uintptr_t) i0 + input_stride); const uint8_t* i2 = (const uint8_t*) ((uintptr_t) i1 + input_stride); const uint8_t* i3 = (const uint8_t*) ((uintptr_t) i2 + input_stride); uint8_t* o0 = (uint8_t*) output; uint8_t* o1 = (uint8_t*) ((uintptr_t) o0 + output_stride); uint8_t* o2 = (uint8_t*) ((uintptr_t) o1 + output_stride); uint8_t* o3 = (uint8_t*) ((uintptr_t) o2 + output_stride); const uint8x16_t vperm0 = vld1q_u8(pos0); const uint8x16_t vperm1 = vld1q_u8(pos1); const uint8x16_t vperm2 = vld1q_u8(pos2); const uint8x16_t vperm3 = vld1q_u8(pos3); do { if XNN_UNPREDICTABLE(block_width < 2) { o1 = o0; } if XNN_UNPREDICTABLE(block_width <= 2) { o2 = o0; } if XNN_UNPREDICTABLE(block_width < 4) { o3 = o0; } size_t bh = block_height; for (; bh >= 4; bh -= 4) { uint8x16x4_t v; v.val[0] = vld1q_u8(i0); i0 = (const uint8_t*) ((uintptr_t) i0 + tile_stride); v.val[1] = vld1q_u8(i1); i1 = (const uint8_t*) ((uintptr_t) i1 + tile_stride); v.val[2] = vld1q_u8(i2); i2 = (const uint8_t*) ((uintptr_t) i2 + tile_stride); v.val[3] = vld1q_u8(i3); i3 = (const uint8_t*) ((uintptr_t) i3 + tile_stride); uint8x16_t vres0 = vqtbl4q_u8(v, vperm0); uint8x16_t vres1 = vqtbl4q_u8(v, vperm1); uint8x16_t vres2 = vqtbl4q_u8(v, vperm2); uint8x16_t vres3 = vqtbl4q_u8(v, vperm3); vst1q_u8(o3, vres3); o3 = (uint8_t*) ((uintptr_t) o3 + tile_wbytes); vst1q_u8(o2, vres2); o2 = (uint8_t*) ((uintptr_t) o2 + tile_wbytes); vst1q_u8(o1, vres1); o1 = (uint8_t*) ((uintptr_t) o1 + tile_wbytes); vst1q_u8(o0, vres0); o0 = (uint8_t*) ((uintptr_t) o0 + tile_wbytes); } if (bh != 0) { if XNN_UNPREDICTABLE(bh <= 2) { i2 = i0; } if XNN_UNPREDICTABLE(bh < 2) { i1 = i0; } uint8x16x4_t v; v.val[0] = vld1q_u8(i0); v.val[1] = vld1q_u8(i1); v.val[2] = vld1q_u8(i2); uint8x16_t vres0 = vqtbl4q_u8(v, vperm0); uint8x16_t vres1 = vqtbl4q_u8(v, vperm1); uint8x16_t vres2 = vqtbl4q_u8(v, vperm2); uint8x16_t vres3 = vqtbl4q_u8(v, vperm3); uint8x8_t vres0_low = vget_low_u8(vres0); uint8x8_t vres1_low = vget_low_u8(vres1); uint8x8_t vres2_low = vget_low_u8(vres2); uint8x8_t vres3_low = vget_low_u8(vres3); if (bh & 2) { vst1_u8(o3, vres3_low); o3 += 8; vst1_u8(o2, vres2_low); o2 += 8; vst1_u8(o1, vres1_low); o1 += 8; vst1_u8(o0, vres0_low); o0 += 8; vres0_low = vget_high_u8(vres0); vres1_low = vget_high_u8(vres1); vres2_low = vget_high_u8(vres2); vres3_low = vget_high_u8(vres3); } if (bh & 1) { vst1_lane_u32((void*) o3, vreinterpret_u32_u8(vres3_low), 0); vst1_lane_u32((void*) o2, vreinterpret_u32_u8(vres2_low), 0); vst1_lane_u32((void*) o1, vreinterpret_u32_u8(vres1_low), 0); vst1_lane_u32((void*) o0, vreinterpret_u32_u8(vres0_low), 0); } } i0 = (const uint8_t*) ((uintptr_t) i0 + input_reset); i1 = (const uint8_t*) ((uintptr_t) i0 + input_stride); i2 = (const uint8_t*) ((uintptr_t) i1 + input_stride); i3 = (const uint8_t*) ((uintptr_t) i2 + input_stride); o0 = (uint8_t*) ((uintptr_t) o0 + output_reset); o1 = (uint8_t*) ((uintptr_t) o1 + output_reset); o2 = (uint8_t*) ((uintptr_t) o2 + output_reset); o3 = (uint8_t*) ((uintptr_t) o3 + output_reset); block_width = doz(block_width, tile_width); } while (block_width != 0); }