// Auto-generated file. Do not edit! // Template: src/x32-transposec/neon-zip.c.in // Generator: tools/xngen // // Copyright 2021 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include "xnnpack/common.h" #include "xnnpack/math.h" #include "xnnpack/transpose.h" void xnn_x16_transposec_ukernel__4x4_reuse_mov_zip_neon( const uint16_t* input, uint16_t* output, size_t input_stride, size_t output_stride, size_t block_width, size_t block_height) XNN_OOB_READS { assert(block_width == 1 || output_stride >= block_height * sizeof(uint16_t)); assert(block_height == 1 || input_stride >= block_width * sizeof(uint16_t)); const size_t tile_height = 4; const size_t tile_width = 4; const size_t tile_hbytes = tile_height * sizeof(uint16_t); const size_t tile_wbytes = tile_width * sizeof(uint16_t); const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride; const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(uint16_t) - tile_hbytes; const uint16_t* i0 = input; uint16_t* o = (uint16_t*) ((uintptr_t) output - tile_hbytes); const size_t minus_output_stride = -output_stride; do { const size_t rem = min(block_width - 1, 3); const size_t oN_stride = rem * output_stride; const size_t oN_offset = oN_stride + tile_hbytes; size_t bh = block_height; for (; bh >= 4; bh -= 4) { const uint16x4_t v2_0 = vld1_u16(i0); i0 = (uint16_t*) ((uintptr_t) i0 + input_stride); const uint16x4_t v2_1 = vld1_u16(i0); i0 = (uint16_t*) ((uintptr_t) i0 + input_stride); const uint16x4_t v2_2 = vld1_u16(i0); i0 = (uint16_t*) ((uintptr_t) i0 + input_stride); const uint16x4_t v2_3 = vld1_u16(i0); i0 = (uint16_t*) ((uintptr_t) i0 + input_stride); const uint16x4x2_t v1_0 = vzip_u16(v2_0, v2_2); const uint16x4x2_t v1_1 = vzip_u16(v2_1, v2_3); const uint16x4x2_t v0_0 = vzip_u16(v1_0.val[0], v1_1.val[0]); const uint16x4x2_t v0_1 = vzip_u16(v1_0.val[1], v1_1.val[1]); o = (uint16_t*) ((uintptr_t) o + oN_offset); vst1_u16(o, v0_1.val[1]); uint16_t *oN = (uint16_t*) ((uintptr_t) o + minus_output_stride); if XNN_UNPREDICTABLE(block_width > 3) { o = oN; } vst1_u16(o, v0_1.val[0]); oN = (uint16_t*) ((uintptr_t) o + minus_output_stride); if XNN_UNPREDICTABLE(block_width >= 3) { o = oN; } vst1_u16(o, v0_0.val[1]); oN = (uint16_t*) ((uintptr_t) o + minus_output_stride); if XNN_UNPREDICTABLE(block_width > 1) { o = oN; } vst1_u16(o, v0_0.val[0]); } o = (uint16_t*) ((uintptr_t) o + tile_hbytes); if (bh != 0) { const uint16x4_t v2_0 = vld1_u16(i0); const uint16_t *i1 = (const uint16_t*) ((uintptr_t) i0 + input_stride); if XNN_UNPREDICTABLE(bh < 2) { i1 = i0; } const uint16x4_t v2_1 = vld1_u16(i1); const uint16_t *i2 = (const uint16_t*) ((uintptr_t) i1 + input_stride); if XNN_UNPREDICTABLE(bh <= 2) { i2 = i1; } const uint16x4_t v2_2 = vld1_u16(i2); const uint16x4_t v2_3 = vmov_n_u16(0); const uint16x4x2_t v1_0 = vzip_u16(v2_0, v2_2); const uint16x4x2_t v1_1 = vzip_u16(v2_1, v2_3); const uint16x4x2_t v0_0 = vzip_u16(v1_0.val[0], v1_1.val[0]); const uint16x4x2_t v0_1 = vzip_u16(v1_0.val[1], v1_1.val[1]); uint16x4_t v0_low = v0_0.val[0]; uint16x4_t v1_low = v0_0.val[1]; uint16x4_t v2_low = v0_1.val[0]; uint16x4_t v3_low = v0_1.val[1]; if (bh & 2) { o = (uint16_t*) ((uintptr_t) o + oN_stride); vst1_lane_u32((void*) o, vreinterpret_u32_u16(v3_low), 0); uint16_t *oN = (uint16_t*) ((uintptr_t) o + minus_output_stride); if XNN_UNPREDICTABLE(block_width > 3) { o = oN; } vst1_lane_u32((void*) o, vreinterpret_u32_u16(v2_low), 0); oN = (uint16_t*) ((uintptr_t) o + minus_output_stride); if XNN_UNPREDICTABLE(block_width >= 3) { o = oN; } vst1_lane_u32((void*) o, vreinterpret_u32_u16(v1_low), 0); oN = (uint16_t*) ((uintptr_t) o + minus_output_stride); if XNN_UNPREDICTABLE(block_width > 1) { o = oN; } vst1_lane_u32((void*) o, vreinterpret_u32_u16(v0_low), 0); o += 2; v0_low = vext_u16(v0_low, v0_low, 2); v1_low = vext_u16(v1_low, v1_low, 2); v2_low = vext_u16(v2_low, v2_low, 2); v3_low = vext_u16(v3_low, v3_low, 2); } if (bh & 1) { o = (uint16_t*) ((uintptr_t) o + oN_stride); vst1_lane_u16(o, v3_low, 0); uint16_t *oN = (uint16_t*) ((uintptr_t) o + minus_output_stride); if XNN_UNPREDICTABLE(block_width > 3) { o = oN; } vst1_lane_u16(o, v2_low, 0); oN = (uint16_t*) ((uintptr_t) o + minus_output_stride); if XNN_UNPREDICTABLE(block_width >= 3) { o = oN; } vst1_lane_u16(o, v1_low, 0); oN = (uint16_t*) ((uintptr_t) o + minus_output_stride); if XNN_UNPREDICTABLE(block_width > 1) { o = oN; } vst1_lane_u16(o, v0_low, 0); } } i0 = (const uint16_t*) ((uintptr_t) i0 + input_reset); o = (uint16_t*) ((uintptr_t) o + output_reset); block_width = doz(block_width, tile_width); } while (block_width != 0); }