// Auto-generated file. Do not edit! // Template: src/f32-vcmul/scalar.c.in // Generator: tools/xngen // // Copyright 2023 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include "xnnpack/common.h" #include "xnnpack/math.h" #include "xnnpack/vbinary.h" void xnn_f32_vcmul_ukernel__scalar_u4( size_t batch, const float* input_a, const float* input_b, float* output, const struct xnn_f32_default_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(batch != 0); assert(batch % sizeof(float) == 0); assert(input_a != NULL); assert(input_b != NULL); assert(output != NULL); const float* ar = input_a; const float* ai = (const float*) ((uintptr_t) input_a + batch); const float* br = input_b; const float* bi = (const float*) ((uintptr_t) input_b + batch); float* or = output; float* oi = (float*) ((uintptr_t) output + batch); for (; batch >= 4 * sizeof(float); batch -= 4 * sizeof(float)) { const float va0r = ar[0]; const float va1r = ar[1]; const float va2r = ar[2]; const float va3r = ar[3]; ar += 4; const float va0i = ai[0]; const float va1i = ai[1]; const float va2i = ai[2]; const float va3i = ai[3]; ai += 4; const float vb0r = br[0]; const float vb1r = br[1]; const float vb2r = br[2]; const float vb3r = br[3]; br += 4; const float vb0i = bi[0]; const float vb1i = bi[1]; const float vb2i = bi[2]; const float vb3i = bi[3]; bi += 4; const float vacc0r = va0r * vb0r - va0i * vb0i; const float vacc1r = va1r * vb1r - va1i * vb1i; const float vacc2r = va2r * vb2r - va2i * vb2i; const float vacc3r = va3r * vb3r - va3i * vb3i; const float vacc0i = va0r * vb0i + va0i * vb0r; const float vacc1i = va1r * vb1i + va1i * vb1r; const float vacc2i = va2r * vb2i + va2i * vb2r; const float vacc3i = va3r * vb3i + va3i * vb3r; or[0] = vacc0r; or[1] = vacc1r; or[2] = vacc2r; or[3] = vacc3r; or += 4; oi[0] = vacc0i; oi[1] = vacc1i; oi[2] = vacc2i; oi[3] = vacc3i; oi += 4; } if XNN_UNLIKELY(batch != 0) { do { const float var = *ar++; const float vai = *ai++; const float vbr = *br++; const float vbi = *bi++; const float vaccr = var * vbr - vai * vbi; const float vacci = var * vbi + vai * vbr; *or++ = vaccr; *oi++ = vacci; batch -= sizeof(float); } while (batch != 0); } }