// Auto-generated file. Do not edit! // Template: src/f32-vbinary/vopc-wasmsimd.c.in // Generator: tools/xngen // // Copyright 2020 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include "xnnpack/common.h" #include "xnnpack/vbinary.h" void xnn_f32_vpreluc_ukernel__wasmrelaxedsimd_u16( size_t batch, const float* input_a, const float* input_b, float* output, const struct xnn_f32_default_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS { assert(batch != 0); assert(batch % sizeof(float) == 0); assert(input_a != NULL); assert(input_b != NULL); assert(output != NULL); const v128_t vb = wasm_v128_load32_splat(input_b); for (; batch >= 16 * sizeof(float); batch -= 16 * sizeof(float)) { const v128_t va0 = wasm_v128_load(input_a); const v128_t va1 = wasm_v128_load(input_a + 4); const v128_t va2 = wasm_v128_load(input_a + 8); const v128_t va3 = wasm_v128_load(input_a + 12); input_a += 16; v128_t vy0 = wasm_f32x4_mul(va0, vb); v128_t vy1 = wasm_f32x4_mul(va1, vb); v128_t vy2 = wasm_f32x4_mul(va2, vb); v128_t vy3 = wasm_f32x4_mul(va3, vb); const v128_t vmask0 = wasm_i32x4_shr(va0, 31); const v128_t vmask1 = wasm_i32x4_shr(va1, 31); const v128_t vmask2 = wasm_i32x4_shr(va2, 31); const v128_t vmask3 = wasm_i32x4_shr(va3, 31); vy0 = wasm_i32x4_relaxed_laneselect(vy0, va0, vmask0); vy1 = wasm_i32x4_relaxed_laneselect(vy1, va1, vmask1); vy2 = wasm_i32x4_relaxed_laneselect(vy2, va2, vmask2); vy3 = wasm_i32x4_relaxed_laneselect(vy3, va3, vmask3); wasm_v128_store(output, vy0); wasm_v128_store(output + 4, vy1); wasm_v128_store(output + 8, vy2); wasm_v128_store(output + 12, vy3); output += 16; } for (; batch >= 4 * sizeof(float); batch -= 4 * sizeof(float)) { const v128_t va = wasm_v128_load(input_a); input_a += 4; v128_t vy = wasm_f32x4_mul(va, vb); const v128_t vmask = wasm_i32x4_shr(va, 31); vy = wasm_i32x4_relaxed_laneselect(vy, va, vmask); wasm_v128_store(output, vy); output += 4; } if XNN_UNLIKELY(batch != 0) { const v128_t va = wasm_v128_load(input_a); v128_t vy = wasm_f32x4_mul(va, vb); const v128_t vmask = wasm_i32x4_shr(va, 31); vy = wasm_i32x4_relaxed_laneselect(vy, va, vmask); if (batch & (2 * sizeof(float))) { wasm_v128_store64_lane(output, vy, 0); vy = wasm_v64x2_shuffle(vy, vy, 1, 1); output += 2; } if (batch & (1 * sizeof(float))) { wasm_v128_store32_lane(output, vy, 0); } } }