// Auto-generated file. Do not edit! // Template: src/f32-qs8-vcvt/scalar-fmagic.c.in // Generator: tools/xngen // // Copyright 2021 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include "xnnpack/common.h" #include "xnnpack/math.h" #include "xnnpack/vcvt.h" void xnn_f32_qs8_vcvt_ukernel__wasm_fmagic_u4( size_t batch, const float* input, int8_t* output, const struct xnn_f32_qs8_cvt_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(batch != 0); assert(batch % sizeof(float) == 0); assert(input != NULL); assert(output != NULL); const float* i = input; const float vscale = params->scalar.scale; const float voutput_min_less_zero_point = (float) ((int32_t) -128 - (int32_t) params->scalar.output_zero_point); const float voutput_max_less_zero_point = (float) ((int32_t) 127 - (int32_t) params->scalar.output_zero_point); const float vmagic_bias = 12582912.0f; const int32_t vmagic_bias_less_zero_point = INT32_C(0x4B400000) - (int32_t) params->scalar.output_zero_point; for (; batch >= 4 * sizeof(float); batch -= 4 * sizeof(float)) { float vx0 = i[0]; float vx1 = i[1]; float vx2 = i[2]; float vx3 = i[3]; i += 4; vx0 *= vscale; vx1 *= vscale; vx2 *= vscale; vx3 *= vscale; vx0 = __builtin_wasm_max_f32(vx0, voutput_min_less_zero_point); vx1 = __builtin_wasm_max_f32(vx1, voutput_min_less_zero_point); vx2 = __builtin_wasm_max_f32(vx2, voutput_min_less_zero_point); vx3 = __builtin_wasm_max_f32(vx3, voutput_min_less_zero_point); vx0 = __builtin_wasm_min_f32(vx0, voutput_max_less_zero_point); vx1 = __builtin_wasm_min_f32(vx1, voutput_max_less_zero_point); vx2 = __builtin_wasm_min_f32(vx2, voutput_max_less_zero_point); vx3 = __builtin_wasm_min_f32(vx3, voutput_max_less_zero_point); vx0 += vmagic_bias; vx1 += vmagic_bias; vx2 += vmagic_bias; vx3 += vmagic_bias; int32_t vy0 = (int32_t) float_as_uint32(vx0); int32_t vy1 = (int32_t) float_as_uint32(vx1); int32_t vy2 = (int32_t) float_as_uint32(vx2); int32_t vy3 = (int32_t) float_as_uint32(vx3); vy0 -= vmagic_bias_less_zero_point; vy1 -= vmagic_bias_less_zero_point; vy2 -= vmagic_bias_less_zero_point; vy3 -= vmagic_bias_less_zero_point; output[0] = (int8_t) vy0; output[1] = (int8_t) vy1; output[2] = (int8_t) vy2; output[3] = (int8_t) vy3; output += 4; } if XNN_UNLIKELY(batch != 0) { do { float vx = *i++; vx *= vscale; vx = __builtin_wasm_max_f32(vx, voutput_min_less_zero_point); vx = __builtin_wasm_min_f32(vx, voutput_max_less_zero_point); vx += vmagic_bias; int32_t vy = (int32_t) float_as_uint32(vx); vy -= vmagic_bias_less_zero_point; *output++ = (int8_t) vy; batch -= sizeof(float); } while (batch != 0); } }