// Copyright 2020 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include "xnnpack/maxpool.h" void xnn_f32_maxpool_minmax_ukernel_9p8x__wasmsimd_x86_c4( size_t output_pixels, size_t kernel_elements, size_t channels, const float** input, size_t input_offset, float* output, size_t input_increment, size_t output_increment, const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS { assert(output_pixels != 0); assert(kernel_elements != 0); assert(channels != 0); const v128_t voutput_max = wasm_v128_load32_splat(¶ms->scalar.max); const v128_t voutput_min = wasm_v128_load32_splat(¶ms->scalar.min); do { float* o = output; { const float* i0 = *input++; const float* i1 = *input++; const float* i2 = *input++; const float* i3 = *input++; const float* i4 = *input++; const float* i5 = *input++; const float* i6 = *input++; const float* i7 = *input++; const float* i8 = *input++; i0 = (const float*) ((uintptr_t) i0 + input_offset); i1 = (const float*) ((uintptr_t) i1 + input_offset); i2 = (const float*) ((uintptr_t) i2 + input_offset); i3 = (const float*) ((uintptr_t) i3 + input_offset); i4 = (const float*) ((uintptr_t) i4 + input_offset); i5 = (const float*) ((uintptr_t) i5 + input_offset); i6 = (const float*) ((uintptr_t) i6 + input_offset); i7 = (const float*) ((uintptr_t) i7 + input_offset); i8 = (const float*) ((uintptr_t) i8 + input_offset); if (kernel_elements < 2) { i1 = i0; } if (kernel_elements <= 2) { i2 = i0; } if (kernel_elements < 4) { i3 = i0; } if (kernel_elements <= 4) { i4 = i0; } if (kernel_elements < 6) { i5 = i0; } if (kernel_elements <= 6) { i6 = i0; } if (kernel_elements < 8) { i7 = i0; } if (kernel_elements <= 8) { i8 = i0; } size_t c = channels; for (; c >= 4; c -= 4) { const v128_t vi0 = wasm_v128_load(i0); i0 += 4; const v128_t vi1 = wasm_v128_load(i1); i1 += 4; const v128_t vi2 = wasm_v128_load(i2); i2 += 4; const v128_t vi3 = wasm_v128_load(i3); i3 += 4; const v128_t vi4 = wasm_v128_load(i4); i4 += 4; const v128_t vi5 = wasm_v128_load(i5); i5 += 4; const v128_t vi6 = wasm_v128_load(i6); i6 += 4; const v128_t vi7 = wasm_v128_load(i7); i7 += 4; const v128_t vi8 = wasm_v128_load(i8); i8 += 4; const v128_t vmax01 = wasm_f32x4_pmax(vi1, vi0); const v128_t vmax23 = wasm_f32x4_pmax(vi3, vi2); const v128_t vmax45 = wasm_f32x4_pmax(vi5, vi4); const v128_t vmax018 = wasm_f32x4_pmax(vi8, vmax01); const v128_t vmax67 = wasm_f32x4_pmax(vi7, vi6); const v128_t vmax2345 = wasm_f32x4_pmax(vmax45, vmax23); const v128_t vmax01678 = wasm_f32x4_pmax(vmax67, vmax018); const v128_t vmax = wasm_f32x4_pmax(vmax2345, vmax01678); v128_t vout = wasm_f32x4_pmax(voutput_min, vmax); vout = wasm_f32x4_pmin(voutput_max, vout); wasm_v128_store(o, vout); o += 4; } if (c != 0) { const v128_t vi0 = wasm_v128_load(i0); i0 += 4; const v128_t vi1 = wasm_v128_load(i1); i1 += 4; const v128_t vi2 = wasm_v128_load(i2); i2 += 4; const v128_t vi3 = wasm_v128_load(i3); i3 += 4; const v128_t vi4 = wasm_v128_load(i4); i4 += 4; const v128_t vi5 = wasm_v128_load(i5); i5 += 4; const v128_t vi6 = wasm_v128_load(i6); i6 += 4; const v128_t vi7 = wasm_v128_load(i7); i7 += 4; const v128_t vi8 = wasm_v128_load(i8); i8 += 4; const v128_t vmax01 = wasm_f32x4_pmax(vi1, vi0); const v128_t vmax23 = wasm_f32x4_pmax(vi3, vi2); const v128_t vmax45 = wasm_f32x4_pmax(vi5, vi4); const v128_t vmax018 = wasm_f32x4_pmax(vi8, vmax01); const v128_t vmax67 = wasm_f32x4_pmax(vi7, vi6); const v128_t vmax2345 = wasm_f32x4_pmax(vmax45, vmax23); const v128_t vmax01678 = wasm_f32x4_pmax(vmax67, vmax018); const v128_t vmax = wasm_f32x4_pmax(vmax2345, vmax01678); v128_t vout = wasm_f32x4_pmax(voutput_min, vmax); vout = wasm_f32x4_pmin(voutput_max, vout); if (c & 2) { wasm_v128_store64_lane(o, vout, 0); vout = wasm_v64x2_shuffle(vout, vout, 1, 1); o += 2; } if (c & 1) { wasm_v128_store32_lane(o, vout, 0); o += 1; } } } for (ptrdiff_t k = (ptrdiff_t) kernel_elements - 9; k > 0; k -= 8) { const float* i0 = *input++; const float* i1 = *input++; const float* i2 = *input++; const float* i3 = *input++; const float* i4 = *input++; const float* i5 = *input++; const float* i6 = *input++; const float* i7 = *input++; i0 = (const float*) ((uintptr_t) i0 + input_offset); i1 = (const float*) ((uintptr_t) i1 + input_offset); i2 = (const float*) ((uintptr_t) i2 + input_offset); i3 = (const float*) ((uintptr_t) i3 + input_offset); i4 = (const float*) ((uintptr_t) i4 + input_offset); i5 = (const float*) ((uintptr_t) i5 + input_offset); i6 = (const float*) ((uintptr_t) i6 + input_offset); i7 = (const float*) ((uintptr_t) i7 + input_offset); if (k < 2) { i1 = i0; } if (k <= 2) { i2 = i0; } if (k < 4) { i3 = i0; } if (k <= 4) { i4 = i0; } if (k < 6) { i5 = i0; } if (k <= 6) { i6 = i0; } if (k < 8) { i7 = i0; } o = output; size_t c = channels; for (; c >= 4; c -= 4) { const v128_t vi0 = wasm_v128_load(i0); i0 += 4; const v128_t vi1 = wasm_v128_load(i1); i1 += 4; const v128_t vi2 = wasm_v128_load(i2); i2 += 4; const v128_t vi3 = wasm_v128_load(i3); i3 += 4; const v128_t vi4 = wasm_v128_load(i4); i4 += 4; const v128_t vi5 = wasm_v128_load(i5); i5 += 4; const v128_t vi6 = wasm_v128_load(i6); i6 += 4; const v128_t vi7 = wasm_v128_load(i7); i7 += 4; const v128_t vo = wasm_v128_load(o); const v128_t vmax01 = wasm_f32x4_pmax(vi1, vi0); const v128_t vmax23 = wasm_f32x4_pmax(vi3, vi2); const v128_t vmax45 = wasm_f32x4_pmax(vi5, vi4); const v128_t vmax01o = wasm_f32x4_pmax(vo, vmax01); const v128_t vmax67 = wasm_f32x4_pmax(vi7, vi6); const v128_t vmax2345 = wasm_f32x4_pmax(vmax45, vmax23); const v128_t vmax0167 = wasm_f32x4_pmax(vmax67, vmax01o); const v128_t vmax = wasm_f32x4_pmax(vmax2345, vmax0167); v128_t vout = wasm_f32x4_pmax(voutput_min, vmax); vout = wasm_f32x4_pmin(voutput_max, vout); wasm_v128_store(o, vout); o += 4; } if (c != 0) { const v128_t vi0 = wasm_v128_load(i0); const v128_t vi1 = wasm_v128_load(i1); const v128_t vi2 = wasm_v128_load(i2); const v128_t vi3 = wasm_v128_load(i3); const v128_t vi4 = wasm_v128_load(i4); const v128_t vi5 = wasm_v128_load(i5); const v128_t vi6 = wasm_v128_load(i6); const v128_t vi7 = wasm_v128_load(i7); const v128_t vo = wasm_v128_load(o); const v128_t vmax01 = wasm_f32x4_pmax(vi1, vi0); const v128_t vmax23 = wasm_f32x4_pmax(vi3, vi2); const v128_t vmax45 = wasm_f32x4_pmax(vi5, vi4); const v128_t vmax01o = wasm_f32x4_pmax(vo, vmax01); const v128_t vmax67 = wasm_f32x4_pmax(vi7, vi6); const v128_t vmax2345 = wasm_f32x4_pmax(vmax45, vmax23); const v128_t vmax0167 = wasm_f32x4_pmax(vmax67, vmax01o); const v128_t vmax = wasm_f32x4_pmax(vmax2345, vmax0167); v128_t vout = wasm_f32x4_pmax(voutput_min, vmax); vout = wasm_f32x4_pmin(voutput_max, vout); if (c & 2) { wasm_v128_store64_lane(o, vout, 0); vout = wasm_v64x2_shuffle(vout, vout, 1, 1); o += 2; } if (c & 1) { wasm_v128_store32_lane(o, vout, 0); o += 1; } } } input = (const float**) ((uintptr_t) input + input_increment); output = (float*) ((uintptr_t) o + output_increment); } while (--output_pixels != 0); }