// Auto-generated file. Do not edit! // Template: src/f32-dwconv/multipass-scalar.c.in // Generator: tools/xngen // // Copyright 2022 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include #include "xnnpack/dwconv.h" #include "xnnpack/math.h" void xnn_f32_dwconv_ukernel_2f2m2l4c1s1r__scalar( size_t channels, size_t output_width, const float** input, const float* weights, float* output, intptr_t input_stride, size_t output_increment, size_t input_offset, const float* zero, size_t kernel_size, float* buffer, const struct xnn_f32_default_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(channels != 0); assert(output_width != 0); assert(kernel_size > 2); do { const float* w = weights; // First pass to process 2 inputs. { float* b = buffer; const float* i0 = input[0]; assert(i0 != NULL); if XNN_UNPREDICTABLE(i0 != zero) { i0 = (const float*) ((uintptr_t) i0 + input_offset); } const float* i1 = input[1]; assert(i1 != NULL); if XNN_UNPREDICTABLE(i1 != zero) { i1 = (const float*) ((uintptr_t) i1 + input_offset); } input += 2; // Process c channels and write to buffer. size_t c = round_up_po2(channels, 1); for (; c >= 4; c -= 4) { float vacc0p0 = w[0]; float vacc1p0 = w[1]; float vacc2p0 = w[2]; float vacc3p0 = w[3]; const float vi0x0 = i0[0]; const float vi0x1 = i0[1]; const float vi0x2 = i0[2]; const float vi0x3 = i0[3]; i0 += 4; const float vk0x0 = w[4]; const float vk0x1 = w[5]; const float vk0x2 = w[6]; const float vk0x3 = w[7]; vacc0p0 = math_muladd_f32(vi0x0, vk0x0, vacc0p0); vacc1p0 = math_muladd_f32(vi0x1, vk0x1, vacc1p0); vacc2p0 = math_muladd_f32(vi0x2, vk0x2, vacc2p0); vacc3p0 = math_muladd_f32(vi0x3, vk0x3, vacc3p0); const float vi1x0 = i1[0]; const float vi1x1 = i1[1]; const float vi1x2 = i1[2]; const float vi1x3 = i1[3]; i1 += 4; const float vk1x0 = w[8]; const float vk1x1 = w[9]; const float vk1x2 = w[10]; const float vk1x3 = w[11]; vacc0p0 = math_muladd_f32(vi1x0, vk1x0, vacc0p0); vacc1p0 = math_muladd_f32(vi1x1, vk1x1, vacc1p0); vacc2p0 = math_muladd_f32(vi1x2, vk1x2, vacc2p0); vacc3p0 = math_muladd_f32(vi1x3, vk1x3, vacc3p0); w += 12; b[0] = vacc0p0; b[1] = vacc1p0; b[2] = vacc2p0; b[3] = vacc3p0; b += 4; } for (; c != 0; c --) { float vacc0p0 = w[0]; const float vi0x0 = i0[0]; i0 += 1; const float vk0x0 = w[1]; vacc0p0 = math_muladd_f32(vi0x0, vk0x0, vacc0p0); const float vi1x0 = i1[0]; i1 += 1; const float vk1x0 = w[2]; vacc0p0 = math_muladd_f32(vi1x0, vk1x0, vacc0p0); w += 3; b[0] = vacc0p0; b += 1; } } // Middle pass to process 2 inputs in each iteration. for (size_t ks = kernel_size - 2; ks > 2; ks -= 2) { float* b = buffer; const float* i0 = input[0]; assert(i0 != NULL); if XNN_UNPREDICTABLE(i0 != zero) { i0 = (const float*) ((uintptr_t) i0 + input_offset); } const float* i1 = input[1]; assert(i1 != NULL); if XNN_UNPREDICTABLE(i1 != zero) { i1 = (const float*) ((uintptr_t) i1 + input_offset); } input += 2; size_t c = round_up_po2(channels, 1); for (; c >= 4; c -= 4) { float vacc0p0 = b[0]; float vacc1p0 = b[1]; float vacc2p0 = b[2]; float vacc3p0 = b[3]; const float vi0x0 = i0[0]; const float vi0x1 = i0[1]; const float vi0x2 = i0[2]; const float vi0x3 = i0[3]; i0 += 4; const float vk0x0 = w[0]; const float vk0x1 = w[1]; const float vk0x2 = w[2]; const float vk0x3 = w[3]; vacc0p0 = math_muladd_f32(vi0x0, vk0x0, vacc0p0); vacc1p0 = math_muladd_f32(vi0x1, vk0x1, vacc1p0); vacc2p0 = math_muladd_f32(vi0x2, vk0x2, vacc2p0); vacc3p0 = math_muladd_f32(vi0x3, vk0x3, vacc3p0); const float vi1x0 = i1[0]; const float vi1x1 = i1[1]; const float vi1x2 = i1[2]; const float vi1x3 = i1[3]; i1 += 4; const float vk1x0 = w[4]; const float vk1x1 = w[5]; const float vk1x2 = w[6]; const float vk1x3 = w[7]; vacc0p0 = math_muladd_f32(vi1x0, vk1x0, vacc0p0); vacc1p0 = math_muladd_f32(vi1x1, vk1x1, vacc1p0); vacc2p0 = math_muladd_f32(vi1x2, vk1x2, vacc2p0); vacc3p0 = math_muladd_f32(vi1x3, vk1x3, vacc3p0); w += 8; b[0] = vacc0p0; b[1] = vacc1p0; b[2] = vacc2p0; b[3] = vacc3p0; b += 4; } for (; c != 0; c --) { float vacc0p0 = b[0]; const float vi0x0 = i0[0]; i0 += 1; const float vk0x0 = w[0]; vacc0p0 = math_muladd_f32(vi0x0, vk0x0, vacc0p0); const float vi1x0 = i1[0]; i1 += 1; const float vk1x0 = w[1]; vacc0p0 = math_muladd_f32(vi1x0, vk1x0, vacc0p0); w += 2; b[0] = vacc0p0; b += 1; } } // Last pass to process up to 2 inputs. { float* b = buffer; const float* i0 = input[0]; assert(i0 != NULL); if XNN_UNPREDICTABLE(i0 != zero) { i0 = (const float*) ((uintptr_t) i0 + input_offset); } const float* i1 = input[1]; assert(i1 != NULL); if XNN_UNPREDICTABLE(i1 != zero) { i1 = (const float*) ((uintptr_t) i1 + input_offset); } size_t c = channels; for (; c >= 4; c -= 4) { float vacc0p0 = b[0]; float vacc1p0 = b[1]; float vacc2p0 = b[2]; float vacc3p0 = b[3]; b += 4; const float vi0x0 = i0[0]; const float vi0x1 = i0[1]; const float vi0x2 = i0[2]; const float vi0x3 = i0[3]; i0 += 4; const float vk0x0 = w[0]; const float vk0x1 = w[1]; const float vk0x2 = w[2]; const float vk0x3 = w[3]; vacc0p0 = math_muladd_f32(vi0x0, vk0x0, vacc0p0); vacc1p0 = math_muladd_f32(vi0x1, vk0x1, vacc1p0); vacc2p0 = math_muladd_f32(vi0x2, vk0x2, vacc2p0); vacc3p0 = math_muladd_f32(vi0x3, vk0x3, vacc3p0); const float vi1x0 = i1[0]; const float vi1x1 = i1[1]; const float vi1x2 = i1[2]; const float vi1x3 = i1[3]; i1 += 4; const float vk1x0 = w[4]; const float vk1x1 = w[5]; const float vk1x2 = w[6]; const float vk1x3 = w[7]; vacc0p0 = math_muladd_f32(vi1x0, vk1x0, vacc0p0); vacc1p0 = math_muladd_f32(vi1x1, vk1x1, vacc1p0); vacc2p0 = math_muladd_f32(vi1x2, vk1x2, vacc2p0); vacc3p0 = math_muladd_f32(vi1x3, vk1x3, vacc3p0); w += 8; output[0] = vacc0p0; output[1] = vacc1p0; output[2] = vacc2p0; output[3] = vacc3p0; output += 4; } for (; c != 0; c --) { float vacc0p0 = *b++; const float vi0 = *i0++; const float vk0 = w[0]; vacc0p0 = math_muladd_f32(vi0, vk0, vacc0p0); const float vi1 = *i1++; const float vk1 = w[1]; vacc0p0 = math_muladd_f32(vi1, vk1, vacc0p0); w += 2; *output++ = vacc0p0; } } input = (const float**) ((uintptr_t) input + input_stride); output = (float*) ((uintptr_t) output + output_increment); } while (--output_width != 0); }