// Auto-generated file. Do not edit! // Template: src/f32-qs8-vcvt/scalar-imagic.c.in // Generator: tools/xngen // // Copyright 2021 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include "xnnpack/common.h" #include "xnnpack/math.h" #include "xnnpack/vcvt.h" void xnn_f16_qu8_vcvt_ukernel__scalar_imagic_u2( size_t batch, const xnn_float16* input, uint8_t* output, const struct xnn_f16_qu8_cvt_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(batch != 0); assert(batch % sizeof(xnn_float16) == 0); assert(input != NULL); assert(output != NULL); const xnn_float16* i = input; const float vscale = xnn_float16_to_float(params->scalar.scale); const float vmagic_bias = 12582912.0f; const float output_min_less_zero_point = (float) ((int32_t) 0 - (int32_t) params->scalar.output_zero_point); const float output_max_less_zero_point = (float) ((int32_t) 255 - (int32_t) params->scalar.output_zero_point); const int32_t vmagic_min = (int32_t) float_as_uint32(vmagic_bias + output_min_less_zero_point); const int32_t vmagic_max = (int32_t) float_as_uint32(vmagic_bias + output_max_less_zero_point); const int32_t vmagic_bias_less_zero_point = INT32_C(0x4B400000) - (int32_t) params->scalar.output_zero_point; for (; batch >= 2 * sizeof(xnn_float16); batch -= 2 * sizeof(xnn_float16)) { float vx0 = xnn_float16_to_float(i[0]); float vx1 = xnn_float16_to_float(i[1]); i += 2; vx0 *= vscale; vx1 *= vscale; vx0 += vmagic_bias; vx1 += vmagic_bias; int32_t vy0 = (int32_t) float_as_uint32(vx0); int32_t vy1 = (int32_t) float_as_uint32(vx1); vy0 = math_max_s32(vy0, vmagic_min); vy1 = math_max_s32(vy1, vmagic_min); vy0 = math_min_s32(vy0, vmagic_max); vy1 = math_min_s32(vy1, vmagic_max); vy0 -= vmagic_bias_less_zero_point; vy1 -= vmagic_bias_less_zero_point; output[0] = (uint8_t) vy0; output[1] = (uint8_t) vy1; output += 2; } if XNN_UNLIKELY(batch != 0) { float vx = xnn_float16_to_float(*i); vx *= vscale; vx += vmagic_bias; int32_t vy = (int32_t) float_as_uint32(vx); vy = math_max_s32(vy, vmagic_min); vy = math_min_s32(vy, vmagic_max); vy -= vmagic_bias_less_zero_point; *output = (uint8_t) vy; } }