// Copyright (c) 2025 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include "matmul.h" // NOLINT namespace ap { class GpuTimer { public: explicit GpuTimer(bool profile) : profile_(profile) { CHECK_CUDA(cudaEventCreate(&start_)); CHECK_CUDA(cudaEventCreate(&stop_)); } ~GpuTimer() { CHECK_CUDA(cudaEventDestroy(start_)); CHECK_CUDA(cudaEventDestroy(stop_)); } void Start(cudaStream_t stream) { CHECK_CUDA(cudaEventRecord(start_, stream)); if (profile_) { CHECK_CUDA(cudaProfilerStart()); } } void Stop(cudaStream_t stream) { CHECK_CUDA(cudaEventRecord(stop_, stream)); if (profile_) { CHECK_CUDA(cudaProfilerStop()); } } float ElapsedTime() { float milliseconds = 0; CHECK_CUDA(cudaEventSynchronize(stop_)); CHECK_CUDA(cudaEventElapsedTime(&milliseconds, start_, stop_)); return milliseconds; } private: bool profile_{false}; cudaEvent_t start_{nullptr}; cudaEvent_t stop_{nullptr}; }; template int ProfileBestConfig(const std::vector &funcs, cudaStream_t stream, Args &&...args) { std::cout << "==================================================================" << std::endl; constexpr int kWarmupIters = 1; constexpr int kRepeatIters = 100; GpuTimer gpu_timer(false); float min_time_ms = 100000.f; int min_time_idx = -1; for (int idx = 0; idx < funcs.size(); ++idx) { auto func = funcs[idx]; for (int i = 0; i < kWarmupIters; i++) { func(std::forward(args)...); } if (stream) { CHECK_CUDA(cudaStreamSynchronize(stream)); } gpu_timer.Start(stream); for (int i = 0; i < kRepeatIters; i++) { func(std::forward(args)...); } gpu_timer.Stop(stream); float elapsed_time_ms = gpu_timer.ElapsedTime(); std::cout << "-- [ProfileBestConfig] No " << idx << ", elapsed_time: " << elapsed_time_ms << " ms" << std::endl; if (elapsed_time_ms < min_time_ms) { min_time_ms = elapsed_time_ms; min_time_idx = idx; } } std::cout << "-- [ProfileBestConfig] best config idx: " << min_time_idx << std::endl; std::cout << "==================================================================" << std::endl; return min_time_idx; } } // namespace ap